Remove Gamification Remove Libraries Remove Mobility Remove Online Learning
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Master Mobile Learning: The Best Corporate Training Apps for On-the-Go Education

Kitaboo on EdTech

The rise of mobile corporate training apps enables on-the-go training and education, allowing professionals to learn on their own schedules and make the most of their time. In this blog, we will discuss the power of mobile learning and explore the best corporate training apps for on-the-go education.

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Top 5 new EdTech tools that you might use in your university

Neo LMS

The best way to acquire and retain knowledge is by learning through games. Modern educators know this very well, so they’ve come up with many different ways to incorporate gamification elements into the everyday classroom environment. But what is the purpose of gamification ? Online learning. Digital libraries.

EdTech 347
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Virtual Virtuoso: Optimal user experience features for e-learning

Neo LMS

If this spring semester of impromptu remote learning has taught us anything, it’s that not everyone takes immediately to online learning. From there, you can marshal the vast potential of technology to create an online learning environment and digital learning content precisely tailored to each student’s needs and interests.

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A Guide to Choosing an Interactive Learning Platform

ViewSonic Education

EdTech offers personalized learning, real-time feedback, and vast resources for students while empowering teachers to create engaging lessons and tailor instruction. Therefore, schools demand comprehensive, reliable, and adaptable EdTech solutions, and interactive learning platforms are at the heart of this.

Learning 213
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How Can Technology Help Improve Teaching Efficacy in a Classroom?

Kitaboo on EdTech

At a time when learning is getting more personalized for each student, there is added pressure on teachers to deliver against the odds. The COVID-19 pandemic accelerated a sudden shift towards online learning not leaving teachers and students enough time to adapt to the new platform and technology.

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Announcing the Library 2.0 "Emerging Technology" Mini-Conference

The Learning Revolution Has Begun

We're excited to announce our third Library 2.019 mini-conference: "Emerging Technology," which will be held online (and for free) on Wednesday, October 30th, from 12:00 - 3:00 pm US-Pacific Daylight Time (click for your own time zone). Tomorrow’s technologies are shaping our world today, revolutionizing the way we live and learn.

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35 edtech innovations we saw at FETC 2023

eSchool News

Beanstack , an edtech platform that helps schools encourage kids to read through gamification, demonstrated the importance of engaging readers. The company has built several tools to do that, including a customizable reading challenge platform and a mobile app, reading challenge templates, and diverse book recommendations.

EdTech 133