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Innovation In E-learning In The Last 10 Years

EdTech4Beginners

This is the level of vitality of smartphones which makes it necessary for the e-learning industry to introduce mLearning, i.e., mobile learning on a large scale. Massive Open Online Courses (MOOC). MOOC is not a new concept in the e-learning industry. Gamification in the Learning Process.

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50 Alternatives To Lecturing

TeachThought - Learn better.

This is a mix of learning models and literacy strategies that can be used to accomplish what we hope a lecture might–“give information” and “promote understanding.” Learning through projects. Problem-based learning. Challenge-based learning. I nquiry-based learning.

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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

” Game-Based Learning. Learning through games (from physical to digital). Gamification. See also Personalized Learning, Differentiated Learning, and Self-Directed Learning. Informal Learning. The basic terms of informal learning (e.g. Learning Simulation. Genius Hour.