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Metaverse Education: What’s Next for Virtual Learning?

ViewSonic Education

These types of virtual platforms are part of what is known as the gamification of learning, which is the use of gaming elements to improve student engagement and overall enjoyment. Not all virtual or metaverse platforms are focused on gamification, though. 2) Relatable to Modern Students (Digital Natives) .

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6 E-learning trends currently shaping up the industry

Neo LMS

Micro learning turns lengthy learning materials into more manageable bite-sized chunks of information that are easier to interact with and remember. That’s why learners of all ages tend to prefer this kind of learning modules over traditional more lengthy ones. Mobile learning. Gamification.

Industry 274
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The Future of eLearning - 10 Trends To Be Aware Of

ViewSonic Education

Backing up the concepts behind adaptive learning, AI is not only able to guide students through courses, but it can also help inform learning predictions and on-the-fly personalization. Gamification. Referred to as gamification, or game-based learning, this facet of eLearning attempts to make education fun!

Trends 397
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Why Consider Mobile Learning? (Infographic)

Kevin Corbett

By 2015 80% of people will be accessing the Internet from mobile devices. In 2012, 65% of workers declared their mobile devices to be their “most critical work device.”. 3.65% of information searches started on a smartphone with 64% of these searches continued on a PC or tablet. The post Why Consider Mobile Learning?

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14 Effective Self-Directed Learning Strategies

Educational Technology and Mobile Learning

” for foundational insights and the “Self-Directed Learning Books” list to stock up your reading shelf with resources that are as enjoyable as they are informative. Alright, let’s now get into the nitty-gritty of self-directed learning strategies that can transform how we teach and how our students learn.

Strategy 138
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How Can Technology Help Improve Teaching Efficacy in a Classroom?

Kitaboo on EdTech

With a sea of information available at their fingertips, the tech-savvy generation is no longer satisfied with the traditional form of teaching, where the instructor uses the lecture form to deliver lessons aided by some simple teaching aids. For instance, gamification allows the packaging of lessons in the form of games.

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4 Questions Every Teacher Should Ask About Mobile Learning

TeachThought - Learn better.

4 Questions Every Teacher Should Ask About Mobile Learning. Untethered from desks, a tablet represents personalized learning potential for a student in ways we’re just catching up to. Truly; the promise of mobile is extraordinary. Put simply, how do we do mobile learning programs right ? Test scores?