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New Research Proves Game-Based Learning Works—Here's Why That Matters

Edsurge

A great deal of initial research exists about blended learning techniques such as game-based learning, but adoption has stalled because of a lack of scalable, practical techniques that have also proven effective. Enders Game by Orson Scott Card—A novel that conceptualizes a variety of game-based learning mechanics.

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7 Edtech Trends to Watch in 2022: a Startup Guide for Entrepreneurs

Edsurge

As we navigate the roadmap drawn by COVID-19, we know there will continue to be accelerated digital transformation and rapid innovation of education intended to positively impact student outcomes in 2022. As education institutions lean into technology, edtechs have an opportunity to support their digital transformation.

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21 Top Professional Development Topics For Teachers Now

The CoolCatTeacher

Some students are not yet ready or cannot return to in-person learning. How can teachers in classrooms engage students in the digital platforms used to supplement and personalize learning? Fun Learning Strategies for Engaging Students Who Have Been Disengaged (Game-based Learning).

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65 ways equity, edtech, and innovation shone in 2022

eSchool News

Virtual and hybrid learning continued into the spring, but then classrooms welcomed back students for full-time in-person learning in the fall. Many silver linings emerged and digital learning cemented itself as a “must have” in schools. Well, it did–but it also didn’t. billion by 2022.

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Esports Emerge as Learning and Social Catalyst in Schools

edWeb.net

What goals and outcomes do you want it to address? In this position, he works with the school districts in Riverside County as they implement programs such as online and blended learning, personalized learning, and California State Standards and assessments. Be sure to use NASEF’s helpful resources to guide you.

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Google continues its classroom climb

eSchool News

classrooms and is becoming an increasingly popular choice for computers, while Apple’s iOS platform holds the lead on mobile devices, according to a new survey from game-based learning provider Kahoot! Google’s Chrome OS is spreading throughout U.S. Chrome OS accounted for 58 percent of the computer market in U.S.

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Learning Revolution Free Events - Great, GREAT Keynotes - MiniCon - ISTE Unplugged! - Striving for Failure?

The Learning Revolution Has Begun

Tuesday, April 22nd at 1pm CoSN - Smart Education Networks by Design , New advances in technology, including mobile devices, are making it possible for students to learn anytime, anywhere and to experience personalized learning. Game Based Learning, Dyslexia, and Reading Comprehension.

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