Remove Digital Badges Remove Examples Remove Gamification Remove Learning
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Game On: Teachers Should Continue to Gamify Classrooms

EdTech Magazine

Instead, there are clever ways to use games to engage and enthuse students in learning. Get Your Gamification On. Several years ago, gamification was an emerging trend and even named one of the Horizon Report’s Top 10 things driving educational change. Break Out of the Digital Mold. Teachers Learn Something, Too.

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New Ways to Gamify Learning

Ask a Tech Teacher

The first thing most teachers think about when discussing gamified learning is the online math games kids play. But those webtools exemplify where the gamification of education started. Redefinition: Technology allows for the creation of completely new ways of learning that were previously not possible. Breakout EDU.

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5 Reasons to Use Digital Badges in Your Classroom

Fractus Learning

Digital badges do just that: they show when students have learned a skill or met a goal. For teachers, badges make classroom goals visible to students. The value of digital badges goes beyond the classroom, as well. The full potential of digital badges has yet to be explored. Open Badges.

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How To Make Learning Visible: A Spectrum

TeachThought - Learn better.

How To Make Learning Visible: A Spectrum. The idea of making learning visible isn’t new. It comes in many forms, from essays, quizzes, and exams, to the lifeless “ What’d you learn in school today? by Terry Heick . This is an idea as old as conversation or writing–show me what you know.

How To 40
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One Year Later: 2nd Cohort of New Innovators Finish Their Yearlong Cohort

EdTechTeam

Things like kindness, empathy, tenacity and creativity can now be acknowledged, celebrated and captured using a digital badge! Play is a powerful teaching and learning practice, because all cultures in the world play games and most students love to learn through play. Fanny was always so inspiring and encouraging.

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2016 Global Education Conference - Monday Is Day Two!

The Learning Revolution Has Begun

We are partnering with Chrome Warrior and using their gamification platform to provide an enhanced professional development experience for Global Education Conference attendees. If you reach a total of 300 points, you will be eligible for a special digital badge and a personalized certificate of participation from the GEC!

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2016 Global Education Conference - Monday Is Day Two!

The Learning Revolution Has Begun

IMPORTANT NOTES: We are partnering with Chrome Warrior and using their gamification platform to provide an enhanced professional development experience for Global Education Conference attendees. If you reach a total of 300 points, you will be eligible for a special digital badge and a personalized certificate of participation from the GEC!