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14 Effective Self-Directed Learning Strategies

Educational Technology and Mobile Learning

Now, we’re not just talking about Googling an answer to a quick question. You’ll definitely want to read “What is Self-Directed Learning?” Daniel Russell’s research on how to search like a Google scientist is eye-opening in this context. don’t forget to also check out my other posts.

Strategy 138
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What is pedagogy? Understanding the foundations of effective teaching and learning

Hapara

What is the definition of pedagogy? Or they can be activities such as a science lab write-up, a low-stakes quiz or a Google Drawing. Gamification Educators can include gamification in teaching and learning to motivate students. Let’s break down what pedagogy means and what it looks like in classrooms today.

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A Decade Into Experiments With Gamification, Edtech Rethinks How to Motivate Learners

Edsurge

But the pair also didn’t want to reduce collaboration online to a dry, empty Google Doc, either. But even as gamification has become a shorthand for engagement, edtech companies have found it challenging to draw a clear distinction between learning and just having fun. A softer, more nuanced form of gamification is on the rise.

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KyEdRPG Spotlight: Chad Collins and "The Academy"

Adam Watson Edtech Elixirs

Each of these classes has a corresponding Google Site as first designed by Chad, which consists of unique, personalized paths of learning. This progression of XP can be monitored by students and parents alike in real time on, fittingly titled, Progress Trackers (Google Sheets) embedded in the Google Sites.

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Power Up Your Classroom with Game Play [interview with Cate Tolnai and Lindsay Blass] – SULS022

Shake Up Learning

We discuss what types of classroom environments are appropriate for gamification and ways you can incorporate game-based learning today! This episode is jam-packed with inspiring nuggets that will get you started with gamification today. Kasey is chatting with Cate Tolnai and Lindsay Blass about gamification in the classroom. [01:50]

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How Can K-12 Schools Improve Learning Outcomes with Technology?

Kitaboo on EdTech

Gamification: Let’s be honest – given a choice between playing a game or solving Math problems, students would definitely prefer playing a game. However, it is important to make a distinction between games and gamification. Games can be used to liven up classroom teaching.

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A Step-by-Step Guide On How To Create Your First Online Course

EdTech4Beginners

Learning in an online course is built in such a way that you plan a training program and combine several interaction formats to improve engagement – text, video, images, tests, gamification, open-ended questions, and other interactive elements. Online advertising (Google Ads, Facebook, Instagram, etc.).

Course 147