Remove Company Remove Digital Divide Remove Examples Remove Gamification
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6 Benefits of Immersive Learning with the Metaverse

ViewSonic Education

As a definition published by Boston University explains, it is an example of “learning by doing,” and some of the related activities can include field trips, laboratory experiments, and studio performances. This technology can also cater to a variety of other needs too.

Learning 327
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64 predictions about edtech trends in 2024

eSchool News

Here’s what they had to say: Text-based AI interfaces provide an opportunity to help close the digital divide…and avoid an impending AI divide. For example, this year our district launched the Exploration AI program to boost educators’ use and understanding of this emerging technology through self-directed, gamified learning.

Trends 143
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AI in Education

eSchool News

Furthermore, AI-driven educational tools often incorporate gamification elements, making learning more engaging and interactive for students. Let’s look at some AI in education examples. These tools leverage AI to adapt game scenarios based on individual progress, making the learning process not only educational but also enjoyable.

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65 predictions about edtech trends in 2024

eSchool News

Here’s what they had to say: Text-based AI interfaces provide an opportunity to help close the digital divide…and avoid an impending AI divide. For example, this year our district launched the Exploration AI program to boost educators’ use and understanding of this emerging technology through self-directed, gamified learning.

Trends 52
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65 ways equity, edtech, and innovation shone in 2022

eSchool News

The pandemic highlighted the massive digital divide that exists between marginalized communities and affluent communities that enjoy well-established digital infrastructure. –Remco Bergsma, CEO, MiEN Company. Edtech companies that fail to prioritize accessibility will be left behind.

EdTech 110