Remove Common Core Remove Gamification Remove Libraries Remove Secondary
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Learning Revolution Free PD - Google Online Summit This Weekend! - Gaming in Ed - Support Free PD

The Learning Revolution Has Begun

We also highlight good conversations about learning taking place between educators, learners, leaders, and others from the school, library, museum, work, adult, online, non-traditional and home learning worlds. Thursday''s sessions will be delivered by teachers, librarians, game developers, and gamification fans - don''t miss out!

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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

SHEG currently offers three impressive curricula that may be put to immediate use in secondary classrooms and libraries. Might we also study whether learners with solid K12 library inquiry experience perform better than the student in the general SHEG sample ? You can now find out. Beyond the Bubble History Assessments.

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Education Technology and Data Insecurity

Hack Education

Always eager to associate itself with the latest tech craze, education technology embraced Pokémon Go with great gusto: “ Why Pokemon Go shows the future of learning gamification.” ” “ The Educational Potential of Pokémon Go.” ” “ Why Pokémon Go marks a new step forward in education.”

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