Remove Common Core Remove Digital Citizenship Remove Gamification Remove Libraries
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35 Take-aways from Summer 2016 Professional Development

Ask a Tech Teacher

A couple dozen of us–teachers, library media specialists, tech integrationists, and lab teachers–gathered virtually for three-five-week-classes that included: The Tech-infused Teacher. Some had been teaching for thirty years and still enthusiastically embraced everything from twitter to the gamification of education.

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17 Take-aways from Summer PD

Ask a Tech Teacher

Some had been teaching for thirty years and still enthusiastically embraced everything from twitter to the gamification of education. Teaching digital citizenship remains a challenge–as much because it needs to be organically blended into all learning as that it is not well-understood. They are life long learners.

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WHAT’S NEW: NEW TOOLS FOR SCHOOLS

techlearning

Users can also use the NEO advanced features such as automation, gamification, learning paths, and competency-based learning directly from the Windows App. who are interested in establishing a makerspace in their libraries. STUDYSYNC ( www.studysync.com ) StudySync now offers over 100 Spanish titles in its digital library.

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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

SHEG currently offers three impressive curricula that may be put to immediate use in secondary classrooms and libraries. Might we also study whether learners with solid K12 library inquiry experience perform better than the student in the general SHEG sample ? You can now find out. Beyond the Bubble History Assessments.