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How Augmented Reality Fosters Student Curiosity and Collaboration

Edsurge

Augmented reality (AR) is a technology that enriches the classroom learning experience by overlaying digital content onto real-world content, simply using devices that already exist in most classrooms, like tablets and smartphones. So, I started digging deeper into using technology [itself] as a manipulative. It was just a mess.

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Reinvigorate Creativity and Confidence with STEAM

edWeb.net

In a recent edWebinar , “Building STEAM Confidence and Creativity in Middle School,” educational technology experts described how enriching STEAM-based learning experiences can enhance the socio-emotional skills students need to succeed now into the future. By the end of sixth grade, they begin to build and program robots.

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Building Coding Skills Through Playful Learning

edWeb.net

During a recent edWebinar , ways to develop early coding skills through playful learning were presented by Leanna Prater, Ed.D., a Solution Engineer at LEGO Education, and Jennifer Rodabaugh, a classroom teacher and developer of Science, Technology, Engineering, Arts and Math (STEAM) projects. About the Host. Join the Community.

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Come for the computers, stay for the books

The Hechinger Report

Chun’s district is at the forefront of a national movement to turn K-12 librarians into indispensable digital mavens who can help classroom teachers craft tech-savvy lesson plans, teach kids to think critically about online research, and remake libraries into lively, high-tech hubs of collaborative learning — while still helping kids get books.

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Can children learn from a “mixed-reality” game?

The Hechinger Report

Two Forest Grove Elementary School students show off their block structures for Nesra Yannier to photograph during an experiment. PITTSBURGH — At Forest Grove Elementary School, along the Ohio River just northwest of Pittsburgh, the Rust Belt is giving way to educational innovation. Most technology is so isolating.

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What Kids Can Learn When Blocks Get A Tech Boost

MindShift

PITTSBURGH — At Forest Grove Elementary School, along the Ohio River just northwest of Pittsburgh, the Rust Belt is giving way to educational innovation. Nesra Yannier reacts to student responses during an experiment at Forest Grove Elementary School (Jill Barshay). Most technology is so isolating,” she said. “I Jill Barshay).

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Cardboard Challenges: No Tech/Low Cost Maker Education

User Generated Education

The Cardboard Challenges Maker Education Camp utilized no technology (except for projecting images of example projects on the whiteboard) and low/no cost materials. These technologies are lots of fun and one of my maker education camps this past summer was Bots and Coding. Shared and Collaborative Learning: Natural and As Needed.

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