Remove Blended Learning Remove BYOD Remove Gamification Remove Meeting
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Gamification Stage Three: The Constraint

techlearning

That is why the highest form of gamification, what I call stage 3 , is using video game techniques to create experiences for students. When I started to think about how to package and explain all of this to students, I went back to gamification as I always do. It is all about the experience. I should have known better!

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5 Ways I’ve Redesigned My Rubric and You Should Too

techlearning

To simplify my rubric, the only column with I can statements is the meeting expectations column. I deleted anything in the not meeting expectations column and anything in the exceeding expectations column. I then renamed these columns as Not Yet… and Yes And… because words matter. Read more at Teched Up Teacher.

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Taking Student Voice Beyond The Classroom: Student Perspective

techlearning

At ISTE this year, beyond attending sessions and trading ideas with other educators, I’ll be meeting with Ross Smith and other members of the Skype in the Classroom team. I’m excited to finalize the details of our partnership with Skype and let them showcase for everyone how student voice can not only change the classroom, but the world.

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Taking Student Voice Beyond The Classroom

techlearning

At the same time I started the Innovation Lab in 2016, I was invited to a gamification conference at UPenn. As he mentioned, I was fortunate to meet Chris through our work on games in the classroom – and am inspired by this latest partnership. We hit it off over our shared love of video games and student voice.

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Welcome To Fair Haven Innovates

techlearning

A week later I flew cross country to Seattle to help run Picademy for over a hundred educators and in two days, I’ll by flying to Moscow for the EdCrunch forum where I’ll talk about Gamification and Fair Haven Innovates. Talk to your students about the goals they set for their project and how they plan on meeting those goals.

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CrazyIdeas.Doc

techlearning

Start Up Bus is a hackathon where people meet for the first time on a bus that is headed to a pitchfest. Until then, GLHF cross-posted at Teched Up Teacher Chris Aviles presents on education topics including gamification, technology integration, BYOD, blended learning, and the flipped classroom.

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Being ‘The Guide on the Side’ is not Enough. Become The COO.

techlearning

In fact, just the other day, a group of my rockstar girls pitched a new dog toy via Twitter and are now set to meet with the awesome people at Planet Dog to see if their toy would be a fit for their product line. What are you doing to make sure your students dare to be great when the opportunity arises? Read more at Teched Up Teacher.