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Gamification Stage Three: The Constraint

techlearning

That is why the highest form of gamification, what I call stage 3 , is using video game techniques to create experiences for students. When I started to think about how to package and explain all of this to students, I went back to gamification as I always do. It is all about the experience. I should have known better!

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Shall We Play a Game (& Learn)?

Baker's B.Y.O.D.

Since chatting with Tom Driscoll via Google Hangout and Brian Germaine at the EdSurge RIDE event in the Fall , meeting up with Chris Aviles at Techspo14 , viewing Mr. Lewis'' Edmodo Webinar on Gamification , and engaging with my #TeamMAITs in class, I''m intrigued by the didactic nature of games. How many levels are in Candy Crush ?

Edmodo 117
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Your midsummer ed-tech check-in

eSchool News

OER meets iPads in this district. Top BYOD tools for the Common Core classroom. Believe it or not, writing is a natural fit for gamification techniques. Here’s what admins — and teachers — need to know for job interviews and beyond. 5 ways to gamify writing in the classroom.

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Technology won't replace teachers, but.

Learning with 'e's

Educational institutions need to choose wisely when they are procuring technology, to ensure that they are meeting challenges, not merely buying technology to jump on the bandwagon. If BYOD is implemented, who manages updates, interoperablity and other implementation strategies?

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Taking Student Voice Beyond The Classroom

techlearning

At the same time I started the Innovation Lab in 2016, I was invited to a gamification conference at UPenn. As he mentioned, I was fortunate to meet Chris through our work on games in the classroom – and am inspired by this latest partnership. We hit it off over our shared love of video games and student voice.

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5 Ways I’ve Redesigned My Rubric and You Should Too

techlearning

To simplify my rubric, the only column with I can statements is the meeting expectations column. I deleted anything in the not meeting expectations column and anything in the exceeding expectations column. I then renamed these columns as Not Yet… and Yes And… because words matter. Read more at Teched Up Teacher.

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Taking Student Voice Beyond The Classroom: Student Perspective

techlearning

At ISTE this year, beyond attending sessions and trading ideas with other educators, I’ll be meeting with Ross Smith and other members of the Skype in the Classroom team. I’m excited to finalize the details of our partnership with Skype and let them showcase for everyone how student voice can not only change the classroom, but the world.