Remove 2021 Remove Digital Learning Remove Game-Based Learning Remove Gamification
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3 tools that foster gamification in my 4th grade classroom

eSchool News

Key points: Gamification can encourage students to take ownership of their learning Discover the different gamified resources one teacher uses to engage students See related article: Are you teaching with Minecraft and Roblox? You should be Gamification is one of the biggest in education trends right now in education.

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7 Edtech Trends to Watch in 2022: a Startup Guide for Entrepreneurs

Edsurge

In 2021, edtech companies continued to connect students, educators and families all over the world, resulting in another record year of investments, mergers and acquisitions and global expansion like never before. As education institutions lean into technology, edtechs have an opportunity to support their digital transformation.

EdTech 218
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21 Top Professional Development Topics For Teachers Now

The CoolCatTeacher

Research note: As Wall (2021) indicates, there is a definite connection between trauma and student behavior as well as student learning. In addition, you’ll look at design principles and technical tools that will help you make online learning a reality for learners with a variety of different needs. Learn More.

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Self-Paced E-Learning Market Evaporating, Report Finds

Marketplace K-12

Future revenue in the $33 billion e-learning market is expected to fall precipitously in the United States and internationally, but sales of other types of digital learning products are predicted to rise, according to a market research report released recently. billion drop in worldwide revenue from 2015 to 2021.

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65 ways equity, edtech, and innovation shone in 2022

eSchool News

As we wrapped up 2020, we thought for sure that 2021 might bring us a reprieve from pandemic learning. Virtual and hybrid learning continued into the spring, but then classrooms welcomed back students for full-time in-person learning in the fall. Well, it did–but it also didn’t.

EdTech 111