Remove 2020 Remove Company Remove Digital Divide Remove Game-Based Learning
article thumbnail

We must not shut low-income students out of computer sciences

The Hechinger Report

I tell her about what I do and how my company addresses society’s need to educate citizens for millions of unfilled jobs — in Science, Technology, Engineering and Math (STEM) jobs, as well as jobs in computing. Related: New high score: Game based learning is a winner in college remedial math. According to the U.S.

article thumbnail

65 ways equity, edtech, and innovation shone in 2022

eSchool News

Not surprisingly, many of this year’s Top 10 focused on innovative ways to engage students, digital resources, and online and hybrid learning strategies related to post-pandemic teaching. This year’s 6th most-read story focuses on the predictions educators and industry experts made for learning in 2022.

EdTech 110