Remove 2017 Remove Elementary Remove Gamification Remove Robotics

#CUE17- The Game

CUE

I’m excited to say that I will physically (rather than digitally) be in attendance at this year’s CUE 2017 National Conference and will be helping out wherever needed. Connected Educator CUE Conference badging CUE 2017 National Conference gamification

The Business of 'Ed-Tech Trends'

Hack Education

Among the major trends Meeker identified for 2017: mobile advertising, gaming, and healthcare. ” (For what it’s worth, Kleiner Perkins made just one major investment in education in 2017, participating in Coursera’s $64 million round this summer. There may be no better example of this in 2017 than “personalized learning.” Venture Capital in 2017. Here are some of the numbers from this one: Amount of venture capital invested in 2017: $3.48

WHAT’S NEW: NEW TOOLS FOR SCHOOLS

techlearning

CURRICULUM ASSOCIATES AQUIRES MOTION MATH ( www.curriculumassociates.com ) & ( motionmathgames.com ) Curriculum Associates has acquired Motion Math to further help elementary students improve their math fluency and number sense in key conceptual areas.