Resources from Miami Device
Learning in Hand
NOVEMBER 12, 2014
Multiplayer Classroom: Designing Coursework as a Game by Michael Matera Imagine students engaged in a multiplayer world, with XP, quests, mobs, dungeons, and guilds. Make this happen in your classroom, where students learn by playing; where they teach each other and themselves. A massive online game? What else is new and cool?
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