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9 Tips Every Teacher should Know about Google Scholar

Educational Technology and Mobile Learning

To learn more about Google Scholar, check out its Help page. You can for instance, choose a date range between 2008-2009 and Google Scholar will only return scholarly papers published during this time frame. 7- Create Alerts Creating alerts allows you to stay updated about recent releases in your field of study.

Google 135
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The survival of Higher Education (5): Recommendations

Learning with 'e's

This is the fifth and final part of my short series of posts on the future of higher education. Whatever their views, the teachers who are most likely to be successful will be those who embed new technologies into their courses, and who adopt a role that us supportive of flexible and mobile learning. Unported License.

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Learning on the move

Learning with 'e's

It was nice to be invited to present a session for Sheffield Hallam University on mobile learning earlier today. Mobile learning is going to be very big indeed. One report suggests that as many as 8 out of every 10 people now having access to some form of mobile communication device. The] mobile phone.

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Digital classrooms

Learning with 'e's

It was published by Routledge in 2008 and is now also available as a Kindle reader version. Everyone in the world of education it seems, has an interest in how technology is going to influence what we do in the classroom. We even mentioned the Semantic Web (or Web 3.0 ) as a potential horizon technology for learning.

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Learning technology teacher development blog: Online Video: For Language Development

Nik Peachey

Tuesday, 16 December 2008. These websites dont just provide us with video content, but also the tools to help us make authentic video accessible to learners. Edublog Awards 2008. ▼ 2008. (64). IATEFL Online Conference 2008. Top tools for e-learning. collaborative learning. (4). e-learning. (4).

Video 68
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50 Of The Best Video Games For Learning

TeachThought - Learn better.

We’ve discussed before the logistics of how to teach with video games (especially for non-mobile games). What exactly this looks like on a daily basis in your classroom depends on the reality of your classroom: Available technology, WiFi access and bandwidth, grade level, content area, your comfort level with games, and so on.

Video 40
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Digital classrooms

Learning with 'e's

This is Part 5 in my series of posts on the future of learning and technology. It was published by Routledge in 2008 and is now also available as a Kindle reader version. Everyone in the world of education it seems, has an interest in how technology is going to influence what we do in the classroom. Now there's incentive.