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KidWind Supports New Children’s Book Featuring Women in Energy

eSchool News

Everyday Superheroes is a nonfiction book series written by Erin Twamley and Joshua Sneideman focusing on the importance of multicultural representation of women in STEM. One of the major outcomes of REES was the need to broaden and diversify the renewable energy education workforce.

STEM 56
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Using Learning Science to Create Action on Equity

edWeb.net

When many schools and districts address equity problems, they tend to look at the big picture and overall outcomes. Administrators and educators need to look at their own actions and determine what role they play in student outcomes. By Stacey Pusey. WATCH THE EDWEBINAR RECORDING. LISTEN TO THE PODCAST. Examine adult practices.

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Summer Learning Programs Struggle — and Devise Solutions — as Staff Shortages Persist

Edsurge

Entsminger, an elementary school principal outside of Chicago, says his district was not able to serve nearly as many children as usual with its summer program this year, and the reason boils down to staffing. Hathaway founded the program in 2004 to help a few of his students who wanted extra support in math and science.

Pearson 119
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Fostering a STEM Mindset through Spatial-Temporal Reasoning

MIND Research Institute

The jobs of the future are in STEM. And according to the US Department of Labor and Statistics , the number of STEM careers is projected to grow by 8% by 2029. STEM is more than an acronym. Developing the skills essential for future STEM career success starts with a solid understanding of mathematics.

STEM 52
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Can you fix middle school by getting rid of it?

The Hechinger Report

When Ashley Park was converted from an elementary school to a K-8 a decade ago, over the objections of the community, it was the bus ride, with its noisy, chaotic comingling of kids, that many parents feared the most. The research comparing outcomes of students at K-8 and middle schools remains inconclusive.

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K-8 or Middle School: What Works for Early Adolescents Depends on Many Factors

MindShift

When Ashley Park was converted from an elementary school to a K-8 a decade ago, over the objections of the community, it was the bus ride, with its noisy, chaotic comingling of kids, that many parents feared the most. The research comparing outcomes of students at K-8 and middle schools remains inconclusive.

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Leveling Up: How Digital Game-Based Learning Is Altering Education

EdNews Daily

To put it in the words of an elementary student at the 2004 Serious Games Summit, “Why read about ancient Rome when I can build it?”. Educational Games : Video and computer games that use an engaging and immersive learning experience to deliver specified learning goals, outcomes and experiences.