Experiences in Self-Determined Learning: Moving from Education 1.0 Through Education 2.0 Towards Education 3.0
User Generated Education
DECEMBER 1, 2014
Use technologies and mobile apps based on drill and grill where learners are given direction instruction via these technologies and asked to provide the correct answers via quiz questions. (I George Siemens (2004) has defined the characteristics Connectivism: Learning and knowledge rests in diversity of opinions. Retrieved from [link].
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