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It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

The primary trends identified by the team were: adaptive learning, open education resources (OER), gamification and game-based learning, MOOCs, LMS and interoperability, mobile devices, and design. To those working in higher education, some of the trends presented by the team may not have come as a surprise.

Trends 190
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The Cost Trap, Part 3

Iterating Toward Openness

In my recent post I asked us each to consider what “what is the real goal of our OER advocacy?” Ismael tweeted: My own take: these are two complementary approaches to #OER that should enrich each other, not exclude (or even blame) each other. As someone concerned with equality, I like #OER as a way to make teaching cheaper.

OER 60
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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

SHEG currently offers three impressive curricula that may be put to immediate use in secondary classrooms and libraries. Did you ever wonder how your own students might perform on those dozens of tasks? You can now find out.

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The 100 Worst Ed-Tech Debacles of the Decade

Hack Education

At the time, David Wiley expressed his concern that the lawsuit could jeopardize the larger OER movement, if nothing else, by associating open educational materials with piracy. Or rather, their interest wasn’t in the features of the new LMS. The LMS isn’t the only platform in education to be sure. And I’d never gotten my Ph.D.

Pearson 145