Remove Gamification Remove MOOC Remove Personalized Learning Remove System
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4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

Today, Gaggle provides our Safe Classroom Learning Management System and Safety Management products for Google Apps for Education or Office 365 to millions of students who are creating, collaborating and sharing in a safe environment. ” Lesson learned #3: Don’t chase trends. The list goes on and on. Most ideas are not new.

EdTech 40
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4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

Today, Gaggle provides our Safe Classroom Learning Management System and Safety Management products for Google Apps for Education or Office 365 to millions of students who are creating, collaborating and sharing in a safe environment. ” Lesson learned #3: Don’t chase trends. The list goes on and on. Most ideas are not new.

EdTech 40
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The Business of 'Ed-Tech Trends'

Hack Education

There may be no better example of this in 2017 than “personalized learning.” “Personalized learning” has powerful advocates, least of which US Secretary of Education Betsy DeVos who talks about it as part of her broader initiative to “rethink school.” Manufacturing Trends.

Trends 56
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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

In short, differentiation is the process of personalizing universal learning goals for groups of students. As such, it is closely related to (but different than) personalized learning and individualized learning. ” Game-Based Learning. Learning through games (from physical to digital).

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A Visual Cheat Sheet For Education Technology

TeachThought - Learn better.

The following infographic/cheat sheet from @goboundless outlines some of the larger scale (eLearning) or controversial (MOOC) movements, as well as those on the rise (1:1, personalized learning), and providing working definitions for each. Massive Online Open Courses (MOOC). Gamification. Blended Learning.

CMS 40
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Education Technology and Data Insecurity

Hack Education

Always eager to associate itself with the latest tech craze, education technology embraced Pokémon Go with great gusto: “ Why Pokemon Go shows the future of learning gamification.” ” “ 14 Reasons Why Pokémon Go Is The Future Of Learning.” ” “ The Educational Potential of Pokémon Go.”

Data 40