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Innovation In E-learning In The Last 10 Years

EdTech4Beginners

Using mobile for educational purposes is a slightly new concept. The material that is available for e-learning on a mobile device is specifically designed by expert instructional designers to make it compatible with a small screen. Massive Open Online Courses (MOOC). MOOC is not a new concept in the e-learning industry.

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It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

The primary trends identified by the team were: adaptive learning, open education resources (OER), gamification and game-based learning, MOOCs, LMS and interoperability, mobile devices, and design.

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10 Experts’ Predictions for Education and Technology in 2016

GoConqr

One of the biggest EdTech trends in 2016 and for the years to follow will be gamification. The 2016 learner is a digital native with far more technological resources at their disposal than ever before. Gamification will provide the necessary motivation, engage learners, and bring back the fun element in the learning process.

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Next Week - The Library 2.0 "Emerging Technology" Mini-Conference - All Keynotes and Sessions Posted!

The Learning Revolution Has Begun

OPENING KEYNOTE PANELISTS: Christina Mune Associate Dean of Innovation and Resource Management, University Library at San Jose State University @bibliopathic Christina Mune is the Associate Dean of Innovation and Resources Management at San Jose State University's King Library. She is the organizer of the Library 2.0

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Storms over liberal education: notes on the 2016 AAC&U conference

Bryan Alexander

I hoped to move on from there to what I called “approaches”, ways of using tech that didn’t depend on a specific platform – i.e., gaming and gamification, blended learning, distance learning, MOOCs, mobile, and digital literacy. But participants were very, very engaged from the start.

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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

A learning theory “in which networked learners not only construct and assimilate their own knowledge from their own learning opportunities, but deliberately contribute their own learning to a community resource base.”( Learning expressly through online courses and related digital resources. Gamification. Genius Hour.

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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

SHEG also offers two other fabulous portals filled with resources to help classroom teachers and teacher librarians inquiry and historical analysis. Using resources from the Library of Congress, these 80 units cover both U.S. But wait, there’s more! . Social studies teachers will adore these!