Remove Gamification Remove Laptops Remove Libraries Remove Mobility
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Interactive Textbooks Online: Transform Your K12 Study Experience

Kitaboo on EdTech

How Interactive Textbooks Transform a Students’ Learning Experience Makes Content Easily Accessible Fosters Personalization Embeds Multimedia Adds a Touch of Gamification Fosters Interactive Learning Promotes Timely Assessments Promotes Immersive Learning III. They provide gamification elements like scores, points, badges, etc.,

Study 59
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Top 10 Digital Tools for the Classroom

Kitaboo on EdTech

KITABOO is one of the best digital tools for the classroom because its content is designed for bite-sized learning with knowledge nuggets, interactive assessments and gamification. Students can access the tests on laptops, desktops, and tablets. How to monetize your content for digital library? REQUEST DEMO READ MORE.

Tools 52
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Are eTextbooks The Next Big Thing in K-12 Education?

Kitaboo on EdTech

Basically, there’s interaction happening, and that is what attracts them towards a mobile phone. Educational institutes and publishers are using this technology to their advantage by delivering educational content on tablets and laptops. Improves Motivation Through Gamification. Now take the phone away and give them a storybook.

eBook 80
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8 Reasons to Create Interactive Textbooks for Engaging K-12 Students

Kitaboo on EdTech

For this reason, publishers usually opt for a content delivery platform that is compatible with multiple operating systems and on different devices- be it a smartphone, tablet, laptop or a desktop computer. Make the Course Interesting with Gamification. Create a Digital Library. Low Cost of Production. REQUEST DEMO READ MORE.

eBook 64
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Trends to watch in 2015: education and technology

Bryan Alexander

Mobile : as humanity continues to migrate ever-increasing swathes of life into handhelds, educators slowly follow suit. Let’s see if higher ed figures out mobile-first design, as ELI recommends. ” I’ve been telling educators about the importance of mobile since 2000.

Trends 40
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35 edtech innovations we saw at FETC 2023

eSchool News

Beanstack , an edtech platform that helps schools encourage kids to read through gamification, demonstrated the importance of engaging readers. The company has built several tools to do that, including a customizable reading challenge platform and a mobile app, reading challenge templates, and diverse book recommendations.

EdTech 136
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Technology in the Classroom: The Complete Guide

ViewSonic Education

Both desktops and laptops continue to have places in modern classrooms. At many schools, laptops are issued to students to use throughout the school year. In general lessons, laptops are used primarily for note-taking, writing, and independent research. What technology is available in the modern classroom?