Report: Is it Game Over for Gamification?
EdTech Magazine
JUNE 15, 2015
Frank Smith A preview of the upcoming K–12 NMC Horizon report gives classroom gamification the axe.
EdTech Magazine
JUNE 15, 2015
Frank Smith A preview of the upcoming K–12 NMC Horizon report gives classroom gamification the axe.
The Game Agency
FEBRUARY 26, 2019
Training Magazine’s Training Conference 2019, Stephen Baer, Managing Partner at The Game Agency presents “Using Games to Make Your Training More Meaningful, Motivational, and Memorable” in Orlando, Florida. . The post Using Games to Make Your Training More Meaningful. Feb 26th, 2019.
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EdTech Magazine
SEPTEMBER 15, 2017
By Meghan Bogardus Cortez The tech giant’s Be Internet Awesome campaign now includes a free course for teachers.
MindShift
APRIL 20, 2015
The use of games by educators is often motivated by the desire to better engage students and align instructional practices. Some educators are turning to game-based learning , but gamification is also serving a purpose. Engagement and games, however, is not without controversy.
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