Remove Elementary Remove Gamification Remove Presentation Remove Robotics

#CUE17- The Game

CUE

Visiting the STEAMPunk playground to meet robots, the exhibition hall to meet vendors, and attending a CUE affiliate meeting are just a few example activities. Connected Educator CUE Conference badging CUE 2017 National Conference gamification

Top 5 new EdTech tools that you might use in your university

Neo LMS

The possibilities are almost countless since you can actually show students how molecules look like, present the famous battles, present ocean creatures, and do many similar things previously considered impossible. But what is the purpose of gamification ? Robot teachers.

EdTech 418

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Game Education: It’s in Their DNA – Guest Post from Courtney Pepe

EdTechTeacher

The video below provides an example of how the students created these worlds in Minecraft and then demonstrated their understanding of the history through their video presentations. Game #4 – Sphero the Robot. Learn more about Gamification, STEM, and more this Summer!

WHAT’S NEW: NEW TOOLS FOR SCHOOLS

techlearning

CURRICULUM ASSOCIATES AQUIRES MOTION MATH ( www.curriculumassociates.com ) & ( motionmathgames.com ) Curriculum Associates has acquired Motion Math to further help elementary students improve their math fluency and number sense in key conceptual areas.

Re·Con·Figures: The Pigeons of Ed-tech

Hack Education

This talk was presented today at the Designs on eLearning conference. If nothing else, we can name these things: our fears, our worries about the present, about the the future. Gamification. The full slide deck is available here.