Remove Elementary Remove Gamification Remove Presentation Remove Robotics
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Top 5 new EdTech tools that you might use in your university

Neo LMS

The possibilities are almost countless since you can actually show students how molecules look like, present the famous battles, present ocean creatures, and do many similar things previously considered impossible. But what is the purpose of gamification ? Robot teachers. Game-based learning.

EdTech 347
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Game Education: It’s in Their DNA – Guest Post from Courtney Pepe

EdTechTeacher

The video below provides an example of how the students created these worlds in Minecraft and then demonstrated their understanding of the history through their video presentations. Game #4 – Sphero the Robot. They sit in a learning circle and are instructed to pass the robot to their neighbor when the robot changes color.

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WHAT’S NEW: NEW TOOLS FOR SCHOOLS

techlearning

CURRICULUM ASSOCIATES AQUIRES MOTION MATH ( www.curriculumassociates.com ) & ( motionmathgames.com ) Curriculum Associates has acquired Motion Math to further help elementary students improve their math fluency and number sense in key conceptual areas. These solutions will be offered to school librarians in the U.S.

Tools 72
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Re·Con·Figures: The Pigeons of Ed-tech

Hack Education

This talk was presented today at the Designs on eLearning conference. If nothing else, we can name these things: our fears, our worries about the present, about the the future. It has become a routine exercise to demonstrate this in classes in elementary psychology by conditioning such an organism as a pigeon.”. Gamification.