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Game-Based Digital Literacy with Digital Compass – From Jennifer Carey

EdTechTeacher

Common Sense Media has released Digital Compass , a new tool to teach students about navigating the digital world. The game is targeted at middle school students, an age when most children are getting cell phones and social media accounts (like Facebook and Instagram). Learn more with us this summer! Digital Portfolios.

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The Social Learning Summit Is Tomorrow - Online and Free

The Learning Revolution Has Begun

All sessions will be publicly available to attend through the online Blackboard Collaborate platform, and every session will be recorded and made available immediately following the conference. The conference theme is the use of social media and Web 2.0 in teaching and learning, and the URL for attending is [link].

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Experiences in Self-Determined Learning: Moving from Education 1.0 Through Education 2.0 Towards Education 3.0

User Generated Education

From Obstacle to Opportunity: Using Government-mandated Curriculum Change as a Springboard for Changes in Learning and Teaching: Jon Andrews. Applying Heutagogy in Online Learning: The SIDE Model: Eric Belt. Form their own learning communities possibly using social networking tools suggested and/or set up by the educator.

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