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8 Reasons to Create Interactive Textbooks for Engaging K-12 Students

Kitaboo on EdTech

Are you still looking for reasons to create e-textbooks for students? If you draw a comparison between the two, i.e., traditional textbooks and interactive textbooks, you will see that e-textbooks clearly fare better than regular textbooks. Make the Course Interesting with Gamification. Low Cost of Production.

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AV that Makes the Grade

techlearning

COGITO CRITICALLY, ERGO SUM 5 tips to turn your students into critical thinkers (Nureva) www.nureva.com/blog/5-tips-to-turn-your-students-into-critical-thinkers VR IN K-12 ClassVR Case Study: St Wilfrid’s C of E Academy (Blackburn, UK) www.youtube.com/watch?time_continue=101&v=e2DQ-Ro1aRY The possibilities are endless.

Trends 50
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61 predictions about edtech, equity, and learning in 2022

eSchool News

This includes navigating the often politicized issues related to immunizations, the high student absence rate due to quarantines or parents wanting to keep their children home, and the negative impact the pandemic had on student and staff mental health. Currently, the esports ecosystem is projected to surpass $1.8 billion by 2022.

EdTech 145
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65 ways equity, edtech, and innovation shone in 2022

eSchool News

This includes navigating the often politicized issues related to immunizations, the high student absence rate due to quarantines or parents wanting to keep their children home, and the negative impact the pandemic had on student and staff mental health. Currently, the esports ecosystem is projected to surpass $1.8 billion by 2022.

EdTech 114