Remove Digital Learning Remove Gamification Remove Libraries Remove Tablets
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Metaverse Education: What’s Next for Virtual Learning?

ViewSonic Education

In general, education in the metaverse relies on the use of avatars, digital representations of users, which students can use to interact with one another. Educators can also interact within these digital learning spaces using their own avatars, resulting in a classroom situation within a virtual learning environment.

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6 Benefits of Immersive Learning with the Metaverse

ViewSonic Education

The metaverse is most commonly associated with extended reality technology (virtual reality and augmented reality), as well as with social media capabilities and the use of digital avatars controlled by users. Additionally, the use of avatars within the metaverse delivers something akin to student-centered learning.

Learning 327
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Are eTextbooks The Next Big Thing in K-12 Education?

Kitaboo on EdTech

Schools and universities understand the power of digital technology that kids find so appealing. Slowly but surely, they have realized that smartphones and tablets can also be utilized for educational purposes, and that’s how etextbooks became mainstream. So, there’s really no point in keeping them away from digital devices.

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Top 10 Digital Tools for the Classroom

Kitaboo on EdTech

The best digital tools for the classroom are the ones that provide an easy interface, facilitate collaborations, simplify communication between students and teachers, offer quick analytics for administrators, and are cost-efficient. Best Digital Learning Tools for Future-Ready Classrooms. Digital Publishing / July 3, 2018.

Tools 52
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8 Reasons to Create Interactive Textbooks for Engaging K-12 Students

Kitaboo on EdTech

For this reason, publishers usually opt for a content delivery platform that is compatible with multiple operating systems and on different devices- be it a smartphone, tablet, laptop or a desktop computer. Make the Course Interesting with Gamification. Create a Digital Library. Digital Schools – Are they the future?

eBook 64
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Trends to watch in 2015: education and technology

Bryan Alexander

We still see the majority of campuses failing to formally recognize professors’ digital work. Yet we also see academic deans and provosts showing more interest in digital learning than their faculty. Libraries Many trends collide here, and really deserve a full post.

Trends 40
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8 Biggest Reasons Why Teachers Prefer eBooks in Classrooms

Kitaboo on EdTech

But looking at the growing rate of educational institutes introducing eBooks in schools and universities, we can say that the teaching faculty does believe that eBooks in classrooms have made a positive impact on the teaching and learning process. Gamification gives rise to healthy competition in the classroom.

eBook 52