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Reflections on 50 years of Game-Based Learning (Part 3)

Edsurge

More than 50 years after Don Rawitsch introduced Oregon Trail in his eighth grade class, the debate continues : Can games become a legitimate tool for learning? Proponents of game-based learning have good reason to be optimistic—but also cautious. Making games cultivates a range of hard skills (e.g.

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65 ways equity, edtech, and innovation shone in 2022

eSchool News

Many silver linings emerged and digital learning cemented itself as a “must have” in schools. Equity remained front and center, too, raising issues of inequitable technology access, along with racial and socioeconomic disparities and discrimination. — Babak D.

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