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The Business of 'Ed-Tech Trends'

Hack Education

.” She posits gaming as the new site for “modern learning,” with an emphasis on skills training and data-driven self-improvement. How accurate is her data? (I’d You can find more data about “the business of ed-tech” – from 2017 and from previous years – on funding.hackeducation.com.

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Gamification in Education

Kevin Corbett

Below is a great infographic on Gamification in Education. It is from Knewton Learning. As I’ve written in previous posts, it’s first important to distinguish Game-based Learning from Gamification , while recognizing there are measurable cognitive, social, emotional, and learning increases, with successful implementation.

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Gamification in Education

Kevin Corbett

Below is a great infographic on Gamification in Education. It is from Knewton Learning. As I’ve written in previous posts, it’s first important to distinguish Game-based Learning from Gamification , while recognizing there are measurable cognitive, social, emotional, and learning increases, with successful implementation.