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Texthelp Launches WriQ to Automate and Standardize Writing Assessment

eSchool News

It concludes that research-based tools that encourage engagement through real-time feedback and gamification, as well as provide student autonomy, will likely have the best impact on both student outcomes and teacher workloads. “WriQ, has been designed with those needs in mind. For more information on WriQ, please visit [link].

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Resources from Miami Device

Learning in Hand

Bryan gives you a head to head comparison of all of the popular interactive response systems that work on your classroom''s mobile devices. Using gamification, the most motivational aspects of games in non-game settings, has changed the game of school. Apps can turn iPad into a timer, voice recorder, document camera, and notebook.

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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

However, at each level—middle school, high school, and college—these variations paled in comparison to a stunning and dismaying consistency. Like the DBQs, lessons revolve around a central historical question and sets of prima ry documents to engage learners with varied reading skills. That was certainly the case in our experience.