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Top 10 Education Tech Trends in 2022

Kitaboo on EdTech

Gamification . Advancement in digital technology has bought a lot of gamification features that can be added to eLearning modules. A lot of eLearning platforms are now offering gamification learning modules. Each institution, company, and school can set up its eLearning ecosystem through cloud computing.

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What?s New: New Tools for Schools

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CAROLINA BIOLOGICAL SUPPLY COMPANY BUILDING BLOCKS OF SCIENCE 3D ( www.carolina.com/help/pressreleases/2018/building-blocks-of-science-3d ) Carolina Biological Supply Company launched the new Building Blocks of Science 3D hands-on unit kits for students in grades K to 5.

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What’s New

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Highlights include new reader functionality in Destiny Library Manager, offline access on Chromebooks and support for exporting eBook notes to Google Drive or Microsoft One Drive documents, web accessibility guidelines update to Destiny Discover, QoL updates to the Lexile Reading Program Service and Resource Manager, and more.

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WHAT’S NEW: NEW TOOLS FOR SCHOOLS

techlearning

Users can also use the NEO advanced features such as automation, gamification, learning paths, and competency-based learning directly from the Windows App. The combined companies now extend from enrollment to graduation in districts that include traditional public, charter, and independent schools across the country.

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Digital Courseware or ePUB – Which is the Future of Higher Education?

Kitaboo on EdTech

Higher education is going through a massive transformation thanks to the adoption of new technologies like mobile learning , gamification and digital courseware. The simplest form of digital learning material is eBooks or content published in ePub formats. Related Read: Top 10 Advantages of eBooks over Printed Books.

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