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ISTE Librarians’ Takeaways (Crowdsourced)

NeverEndingSearch

MIT Step Labs introduced their new virtual reality learning projects through CLEVR : Collaborative Learning Environments in Virtual Reality. Liv and her mother shared their personal experiences and journey through harnessing the power of social media for empowering students to claim and share their stories.

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T&L’S ISTE 2018 BEST OF SHOW AWARDS WINNERS

techlearning

BOXLIGHT MIMIOSPACE ( MIMIO.BOXLIGHT.COM ) The MimioSpace collaborative system consists of a laser projector, touch board, and Mini-PC, creating an expansive 32-touch area with Touch 360° interactivity. Its AI uses sentiment analysis to scan for self-harm and bullying messages across social media and web searches.

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Visions of Education Futures Floating Around in My Head

User Generated Education

To achieve this, though, we’ll need to educate people very differently ( Robot-Proof: How Colleges Can Keep People Relevant in the Workplace ). Learners are consuming real time and constant information, media, and news via Google, Youtube, Twitter, Facebook, and forms of social media via their mobile devices.

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2016 Global Education Conference Starts Sunday - Important Information!

The Learning Revolution Has Begun

Thanks to the GEC Sponsors Social Media Amazing List of Currently Scheduled Sessions! Some important conference updates are below: Still Taking Proposals Keynotes + Sessions Presenters - Check Your Instructions Volunteering + Advisory Board - We Need You! Become a Partner Organization! We're Still Taking Proposals!

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Wahoo! The 2013 Global Education Conference - Still Time to Present + Plan to Attend!

The Learning Revolution Has Begun

Previously, she was a Technology Integrator at Sacred Heart teaching robotics and programming to 5th through 7th grades and supporting the faculty''s technology and integration needs. What positive social change needs to take place to fully realize the goal of a connected and ''flattened'' environment that supports personalized learning?