Remove Classroom Remove Facebook Remove Gamification Remove Mobile Learning
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Metaverse Education: What’s Next for Virtual Learning?

ViewSonic Education

One of the biggest factors driving recent interest in the metaverse has been Facebook’s decision to invest heavily in this area and re-branding of the platform as ‘Meta.’ The learning potential goes much further, as the surrounding virtual space can easily be changed to suit the lessons being taught. .

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Resources from Miami Device

Learning in Hand

Create Multimedia eBooks in a 1 iPad Classroom by Wesley Fryer Enhanced eBooks on iPads, iPhones and iPod Touches can include audio, video, and interactive animations in addition to digital text, images and links. Learn how to evaluate digital games for effectiveness in the classroom and learn the difference between an App and a Game.

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7 Shifts To Create A Classroom Of The Future

TeachThought - Learn better.

Tomorrow’s Learning Today: 7 Shifts To Create A Classroom Of The Future. This is stuff that’s available not tomorrow with ten grand in classroom funding and 12 hours of summer PD, but today. Game-Based Learning & Gamification. twitter, Google+, facebook). by Terry Heick. (Ed Connectivism.

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The 2013 Reform Symposium This Week - Online, Free, and with Amazing Speakers and Presenters

The Learning Revolution Has Begun

ec Surfing safe on the net - Eva Buyuksimkesyan 5:00pm Project Based Learning - giving it a go in the English Classroom - Jenny Luca Six Degrees of Separation: Using Our Connections to Improve Global Learning - Jen Marten Student-generated apps, animations, & infographics – can they lead to higher levels of understanding?