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Cybersecurity is Still Paramount for Schools

edWeb.net

Accessible from any computer, tablet or smartphone, ClassLink is ideal for 1to1 and Bring Your Own Device (BYOD) initiatives. Knowing every student by name, strength and need is the promise of Highline Public Schools in Washington. Under the leadership of Dr. ClassLink Analytics gives decision makers the usage data they need.

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Video for learning: Today and tomorrow

Learning with 'e's

The current generation of students are particularly enthralled with social media, and video has become the 'lifeblood' of that fascination, according to Parlour (2019). Game based learning is another area of development that has already impacted positively on education. Parlour, A. Steckner, S. Unported License.

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Learning Revolution Events - AltEdFilmFest - Homeschool+ - Gaming in Ed Call for Proposals - Open Letter from a Highly Creative Child

The Learning Revolution Has Begun

Conference strands include Game-Based Learning: How to Use Games in Educational Settings, Games & Assessment, Connecting Educators With Game Developers: Make Your Voices Heard, Students as Content Creators & Game Designers, Research on Game-Based Learning, and Professional Development.

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Learning Revolution Free Events - Great, GREAT Keynotes - MiniCon - ISTE Unplugged! - Striving for Failure?

The Learning Revolution Has Begun

Hot Topic: BYOD. There''s a lot of talk around BYOD this week in Classroom 2.0. Morgan Thie discusses the class-bound implications of BYOD, as well as concerns about student behavior in digital spaces. Game Based Learning, Dyslexia, and Reading Comprehension. Thanks for sharing these, Karen!

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Learning Revolution Free PD - Conference Volunteering - Libraries! - Google Excitement - Common Core Film

The Learning Revolution Has Begun

There is a full schedule of amazing sessions on game-based learning topics, and volunteers will be able to connect with these outstanding presenters. Sign up to volunteer at Gaming in Ed! Three Steps for Improving Students'' Self-Reliance in Learning. Library 2.014 - October 8th + 9th.