article thumbnail

FETC 2015 Kicks Off With a BYOD Bang

EdTech Magazine

Frank Smith A game-based learning event, executive summit and hands-on sessions are highlights of the opening day of the conference. Classroom Collaboration Curriculum Game-based Learning Hardware Leadership Management Mobility Notebooks Online Learning Policies STEM Tablets'

BYOD 150
article thumbnail

Learning Revolution Events - AltEdFilmFest - Homeschool+ - Gaming in Ed Call for Proposals - Open Letter from a Highly Creative Child

The Learning Revolution Has Begun

Volunteering to help moderate sessions is a great way to get to know the presenters and to get better connected with our online learning communities. Share your experience with game-based learning with an audience of game developers and peer educators! Please sign up to volunteer here.

eBook 48
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

BYOD programs allow students to use their own technology (usually smartphone or tablet) in a classroom. BYOD is often seen as a way of solving budget concerns while increasing the authenticity of learning experiences , while critics point to the problems BYOD can cause for district IT, privacy concerns, and more.

article thumbnail

Learning Revolution Free Events - Great, GREAT Keynotes - MiniCon - ISTE Unplugged! - Striving for Failure?

The Learning Revolution Has Begun

Conference strands include Teaching with Technology, Student Devices, Online Learning, Subject Specific Ed Tech, Creative Ed Tech, Web 2.0 & Social Software, and Administrative Support. Hot Topic: BYOD. There''s a lot of talk around BYOD this week in Classroom 2.0. Game Based Learning, Dyslexia, and Reading Comprehension.

BYOD 52