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EdTech Acronyms Explained

EdTech4Beginners

BYOD – Bring Your Own Device. FC – Flipped Classroom ( click here for my guide to flipping lessons ). FL – Flipped Learning ( click here for my guide to flipping lessons ). LMS – Learning Management System (software that runs and manages educational programs). API – Application Programming Interface.

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And the top e-learning trends for 2016 are.

Neo LMS

BYOD BYOD was already partially implemented in some schools these past few years, but 2016 will see more and more schools playing catch with the implementation. Classrooms will finally become cloud-centric. Flipped classrooms will be the norm. So this is what happened in 2015. But it’s not just about that.

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Is Augmented Reality Technology The Future of Education ?

Kitaboo on EdTech

Projection-based AR : In this case, AR software sends light to an object which creates an interactive dashboard in a real environment. The Importance of eBooks in a Flipped Classroom | Flipped eBooks. Superimposition-based AR : This type of AR allows users to replace the actual image, adding new elements to the viewpoint.

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Is Your School "Future Ready"?

Graphite Blog

Explore the increasingly diverse device landscape to help you make good decisions about devices, software, and digital content. Blended learning, hybrid learning, digital learning, flipped classrooms, and project-based learning -- jargon overload! Laptops, Tablets, and Chromebooks? September 24, 3 p.m. October 22, 2015, 3 p.m.

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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

BYOD programs allow students to use their own technology (usually smartphone or tablet) in a classroom. BYOD is often seen as a way of solving budget concerns while increasing the authenticity of learning experiences , while critics point to the problems BYOD can cause for district IT, privacy concerns, and more. .”

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How to Use Video to Engage Learners

edWeb.net

During the edLeader Panel, “ Learn How to Unlock Personalized Learning and Student Engagement with Video Editing ,” the presenters explained what they look for in video software, how they use it, and why. First, any video software must meet two criteria: easy to use and lots of flexibility.

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It’s About the Learning, Not the Technology … Until It Breaks

Graphite Blog

For example, in a 1:1 computing program, one of the common baseline positions for a deployment has been that individual users not be able to install new software or update existing software. We worked with our vendor partner to create a singular stable, safe, and secure software configuration for the program.