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The role of parents to a successful BYOD program

Neo LMS

Bring Your Own Device (BYOD) programs are a natural corollary to technology-based educational initiatives. Challenges for BYOD are, however, also obvious: strain on school internet networks, content management, cheating and distraction. Fundraising initiatives are an obvious place to start.

BYOD 154
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?Scaling Mobile Technology for Community College Students: 5 Tips for Entrepreneurs

Edsurge

After three years of utilizing a BYOD (bring your own device) policy with my classes at Nassau Community College, I have seen how tools like tablets and laptops can lead to better academic engagement. Access to connectivity is vital to a successful classroom BYOD policy, so these issues are largely taken care of by an institution.

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The Growing Cost of Edtech Integrity and Security

Tech Helpful

5 years ago our school rolled out a BYOD (bring your own device) plan for our middle school. This is another little bit of chump change that works with the learning management system (LMS) we have adopted for this year - the LMS itself is a larger bit of chump change. What is next?

EdTech 40
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And the top e-learning trends for 2016 are.

Neo LMS

More and more companies are working to introduce AR (augmented reality) devices for mass consumption, and Microsoft’s HoloLens is becoming a hot topic because of its endless possibilities for learning - from virtual surgeries for medicine students, to virtual buildings for architects. The advantages obviously outweigh the drawbacks.

Trends 150
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Ed Tech News, a New Podcast, and the Hack Education Roundup!

The Learning Revolution Has Begun

The Rise of the Low-Cost Tablet & the Promise It May Hold for Learning BYOD: Does It Solve or Does It Worsen K-12 Tech Woes? Valve , the company behind the video game hit Portal, is working on an educational game. Can Google Challenge Over-Zealous Web Filtering at Schools?

Knewton 43
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4 Tips for using accessibility features to promote inclusion

Neo LMS

However, many technology companies are becoming increasingly aware of how different tools regarded as “assistive technology” could be impactful to everyone. In many cases, companies are developing accessibility features to be built into devices to promote access for all. Encourage usage.

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Learning to learn: A skill set for the 21st century student

Neo LMS

Fast Company collected a few jobs of the future that might have a plausible existence, but who knows how the world will look like in 2036? Companies expect all their employees to know how to communicate well and are sometimes surprised at the number of young people who prove the contrary. Collaboration skills. Hopefully, not yet.

Learning 161