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Learning enters the metaverse with “Mission: Mars” Roblox experience

eSchool News

Museum of Science President Tim Ritchie said: “The Museum’s entry into the metaverse is part of our aspiration to reach 100 million people in museums, classrooms, and online by 2030, breaking down barriers to engagement and creating greater equity in science, technology, engineering, and math (STEM) education.

Learning 101
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Museum of Science, Boston enters metaverse with “Mission: Mars” Roblox experience

eSchool News

Museum of Science President Tim Ritchie said: “The Museum’s entry into the metaverse is part of our aspiration to reach 100 million people in museums, classrooms, and online by 2030, breaking down barriers to engagement and creating greater equity in science, technology, engineering, and math (STEM) education.

STEM 110
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The 2019 Global Education Conference - Full List of 130 Sessions and 10 Keynotes!

The Learning Revolution Has Begun

Content and Curriculum Creator, Project Explorer Creating OER-s and Interactive STEM Applications in Mathematics Higher Education , Lucie Mingla Math Educator, New York City College of Technology, CUNY Cross-cultural alignments, fertilization, differentiation: Bridging the gaps through technology , Melda N. Dr. Beate W. Global Citizen.