Remove 2017 Remove Android Remove Classroom Remove Gamification
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Orientation Inspiration 2017

NeverEndingSearch

Gamification. students will work in teams of two to four to collect the Seesaw emojis posted around your classroom. Using GoosechaseEDU scavenger hunt platform for iPhone or Android , you can create a new game or copy and adapt games from templates in the Game Library. This year, a couple of very clear trends emerged.

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G Suite for Special Education | Google Teacher Tribe Podcast Episode 4 with Carrie Baughcum

Shake Up Learning

You can play the first episode using the player below, or subscribe on iOS , Android , Stitcher or RSS. You can subscribe to the Podcast on iOS , Android , Stitcher or RSS. She shares her experiences from her classroom, adventures, experiences and time with her husband and daughters with other at conferences and at carriebaughcum.com.

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10 Must-Have Features of an Online Education Platform

Kitaboo on EdTech

A lot of teachers are still getting used to the idea of using eBooks and online content delivery platforms in classrooms. Online interactivities include quizzes, audio files, videos, simulations, gamification etc. Students might have different devices with different operating systems- Windows, iOS or Android.

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20 Reasons to Listen to The Google Teacher Tribe Podcast!

Shake Up Learning

Only with The Google Teacher Tribe , we are talking Google and sharing ways that you can use Google tools in your classroom. You can subscribe to the Podcast on iOS , Android , Stitcher or RSS. Differentiation with Google Classroom. Think of it like talk radio on demand. But wait…there’s more! How to Subscribe.

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What?s New: New Tools for Schools

techlearning

The adaptive Apex Learning Tutorials for intervention, remediation, and preparation for high-stakes assessments were proven to improve students’ performance on the Tutorials from pretest to posttest by more than 50% and by an average of 23 to 26 percentile points during the 2016–2017 school year. K-12 market.

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Looking backward and forward

Kathy Schrock

. __ What was hot in educational technology in 2016 and what are some cool new things that are on the horizon for 2017? VIRTUAL REALITY Virtual reality hit the educational community in 2016 with the release of the low-cost 360° cameras (like the Ricoh Theta series) and the prominent use of Google Cardboard headsets for classroom use.

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Gaming, VR Exploring, and App Building: The Ellis Island Hack-A-Thon

techlearning

2017, [link]. Micah explores ways to improve motivation in the classroom and seeks to leverage emergent technology to achieve educational goals. NOTE: To make a button on the home screen of a phone or tablet: Distribute the URL to users and instruct them to add a “Home Screen” button. Accessed 3 Oct. Sign up for free – Lucidchart.”