Remove Gamification Remove Robotics Remove Training Remove Udemy
article thumbnail

The Business of 'Ed-Tech Trends'

Hack Education

” She posits gaming as the new site for “modern learning,” with an emphasis on skills training and data-driven self-improvement. EverFi (“critical skills” training) –- $190 million. Wonder Workshop (robotics) – $41 million. EverFi (“critical skills” training) – $251 million.

Trends 56