A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

Facebook Argument : Students consider the relative strength of evidence that two users present in a Facebook exchange. and world history and move students beyond the simple fact recognition presented by many bubble tests to engagement in historical thinking.

#CUE17- The Game

CUE

OER Playground (New!). In this mission, CUE 2017 National Conference attendees can earn a badge for volunteering, presenting, and connecting with other educators at the conference. Connected Educator CUE Conference badging CUE 2017 National Conference gamification

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It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

The primary trends identified by the team were: adaptive learning, open education resources (OER), gamification and game-based learning, MOOCs, LMS and interoperability, mobile devices, and design.

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Digital learning futures

Learning with 'e's

Digital Learning Futures View more presentations from Steve Wheeler As I write this blog post, the above slideshow has received almost 18,000 views in just 48 hours since it was posted up onto Slideshare.

Storms over liberal education: notes on the 2016 AAC&U conference

Bryan Alexander

I was there for a few reasons, starting with having the fine opportunity to lead a pre conference workshop, followed by presenting on two panels, helping out with a Twitter component, and reconnecting with dozens of friends and colleagues. presentations and talks trends Uncategorized aacu16

The 2013 Reform Symposium This Week - Online, Free, and with Amazing Speakers and Presenters

The Learning Revolution Has Begun

The fourth annual Reform Symposium Free Online Conference (RSCON) starts this Friday, October 11th, running for three days and in conjunction with Connected Educator Month.

Inspiring Students: Bringing Awe Back to Learning

A Principal's Reflections

Let’s look quickly at these drivers in a bit more detail: Evolving Technologies – Technology continues to change at a rapid pace, which presents education with some exciting opportunities to awe learners. Awe might seem like just another three-letter word, but it is so much more.

Unlocking the Gate to Better Learning

EdNews Daily

First, student learning, which is restricted by our present system, may gain a freedom heretofore unseen, networked through technology for access to unprecedented amounts of both knowledge and community. But gamification does not mean the learning is less rigorous; it is just different.

Further reflections on EDUCAUSE 2015

Bryan Alexander

I already shared materials and thoughts from my various presentations and events. Etextbooks were fairly present. Many quiet signs of OER. More talk of gamification, not so much about games. Last week was the major EDUCAUSE annual conference.

OER 83