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5 Ways Video Games Transform Learning and Prepare Students for Tomorrow's Jobs

Edsurge

Gamification —borrowing the motivating principles from games and applying them to a non-game setting—can rewire and bolster social dynamics in the classroom when properly implemented. A good game knows how to keep us challenged and in our zone of proximal development—or flow. Visit Classcraft at ISTE Booth #970.

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Unlocking the Gate to Better Learning

EdNews Daily

But gamification does not mean the learning is less rigorous; it is just different. Confusion about quality and actual rigor are added by the OER preferential language of both the federal government and the states. This is where the past is still holding us back. About the Author.

Learning 100
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Looking backward and forward

Kathy Schrock

In my Kathy’s Katch April column , I covered how and why educators might want to use virtual reality in the classroom. Since that time, I have spent time teaching teachers how to have students create 360° images and share these online with others. The ability to share and use local landmarks, trips, buildings, etc.,

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The 2013 Reform Symposium This Week - Online, Free, and with Amazing Speakers and Presenters

The Learning Revolution Has Begun

. - Naomi Ganin-Epstein I speak meme! Nina Jeron?i? Publish your ePortfolio using Weebly - Valerie R.