Remove Future Ready Remove Gamification Remove Guidelines Remove Software
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64 predictions about edtech trends in 2024

eSchool News

Most educators and students are not technology professionals and prefer classroom solutions that are simple to use and easily work with the various programs, software and other hardware which educators have grown accustomed to. This will necessitate a reevaluation of curricula, training methods, and the development of future-ready skills.

Trends 143
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Makerspace Starter Kit Updated

The Daring Librarian

but after a couple months of a wasted materials (ex: uncompleted duct tape raincoats that ended up in a sticky ball) and some messy LEGO behavior, I realized we did indeed need a few guidelines. No software needed! I covered this in an earlier post Guidelines NOT Rules Ok, sorta like rules. Gamification for the Win!

article thumbnail

65 predictions about edtech trends in 2024

eSchool News

Most educators and students are not technology professionals and prefer classroom solutions that are simple to use and easily work with the various programs, software and other hardware which educators have grown accustomed to. This will necessitate a reevaluation of curricula, training methods, and the development of future-ready skills.

Trends 52