article thumbnail

Prioritizing inclusivity in game-based learning

eSchool News

Designing for Inclusion, Designing for All: A mindset shift and practical approaches to further your journey toward inclusive design in EdTech , illustrates how inclusive design practices can improve any edtech solution by providing educational experiences that are more flexible, customizable, and meaningful for all students.

article thumbnail

Epic Guide To Game Based Learning

The CoolCatTeacher

Does Gamification in Education Really Improve Learning? 5 Lessons Video Games Can Teach EdTech Developers. Gamification and Instructional Design by Mia MacMeekin includes a fantastic infographic to help understand some of the basics. Gamification in Education – a piece I wrote for Edutopia on this topic.

article thumbnail

WHAT’S NEW: NEW TOOLS FOR SCHOOLS

techlearning

Users can also use the NEO advanced features such as automation, gamification, learning paths, and competency-based learning directly from the Windows App. com ) & ( www.bvlp.com ) & ( www.schoolmint.com ) Hero K12 and BV Investment Partners announced SchoolMint will be joining their EdTech Platform.

Tools 72