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It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

The primary trends identified by the team were: adaptive learning, open education resources (OER), gamification and game-based learning, MOOCs, LMS and interoperability, mobile devices, and design. To those working in higher education, some of the trends presented by the team may not have come as a surprise.

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Five Ways Teachers Can Use—and Create—Augmented Reality Experiences

Edsurge

Platforms like Metaverse also have hundreds of ready-to-use, free learning experiences, with thousands of teachers collaborating on creating additional content. Download the app. Learn how teachers are using the app. Unlike Pokémon Go, there’s no gamification going on here—for that, teachers have to get a little more creative.

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