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New Ways to Gamify Learning

Ask a Tech Teacher

It is used to discuss the implementation of technology in the classroom by organizing tech-in-education tools into four categories or types of usage: Substitution: Technology is a direct replacement for something, e.g. ebooks in place of print books or online math drills in place of worksheets. Google Expeditions. Breakout EDU.

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How Libraries Stretch Their Capabilities to Serve Kids During a Pandemic

MindShift

But this year the STEM projects, maker space designs and story hours that usually take place within the library’s walls have moved online, and the library itself has found itself innovating quickly to meet the needs of their community. includes reading challenges, craft projects, and games where students can earn digital badges online. .

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A Process for Implementing Student Digital Projects

Teacher Reboot Camp

My students also create several digital products throughout my courses, such as mind maps, infographics , posters , presentations, video commercials , audio interviews , comics , ebooks , portfolios , visual prompts, speaking avatars, etc. This is an outline of my process, but feel free to adapt it to meet your needs.

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A Process for Implementing Student Digital Projects

Teacher Reboot Camp

My students also create several digital products throughout my courses, such as mind maps, infographics , posters , presentations, video commercials , audio interviews , comics , ebooks , portfolios , visual prompts, speaking avatars, etc. This is an outline of my process, but feel free to adapt it to meet your needs.

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Planning for the Total Cost of Edtech Initiatives

edWeb.net

In addition, they’ve transitioned to ebooks to save more dollars. The district was one of three schools recognized nationally by ISTE for its digital badge program. Randy was a Tech & Learning Magazine runner-up for 2017 digital leaders. ClassLink Analytics gives decision makers the usage data they need.

EdTech 51
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A Process for Implementing Student Digital Projects

techlearning

My students also create several digital products throughout my courses, such as mind maps, infographics , posters , presentations, video commercials , audio interviews , comics , ebooks , portfolios , visual prompts, speaking avatars, etc. so that students do more than Google the topic or look at Wikipedia.