Remove Differentiated Instruction Remove Digital Citizenship Remove Gamification Remove Reference
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Ed Tech Vocab: Keeping Up with Trends in Education

eSpark

Blended learning combines traditional, in-person learning with digital learning, so that students can experience both forms. It is also often referred to as “hybrid learning” and can incorporate many different types of education technology. MOOC refers to a massive online open course, a type of distance learning.

Trends 97
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21 Top Professional Development Topics For Teachers Now

The CoolCatTeacher

Student Achievement Through Gamification and Game-Based Learning In this course, you will take an in-depth look at games, gaming culture, and game design to identify the characteristics of gameplay that make it such a powerful learning tool. Digital Citizenship and Self-Control for Students Using Technology. Learn More.

Course 486
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article thumbnail

Ed Tech Vocab: Keeping Up with Trends in Education

eSpark

Blended learning combines traditional, in-person learning with digital learning, so that students can experience both forms. It is also often referred to as “hybrid learning” and can incorporate many different types of education technology. MOOC refers to a massive online open course, a type of distance learning.

Trends 52
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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

In addition to new definitions, models, and strategies, citations and references will also be added periodically, as will updates, corrections, edits, and revisions. Digital Citizenship. Learning through games (from physical to digital). Gamification. References & Citations. MIT on Digital Citizenship.