Remove Collaborative Learning Remove Gamification Remove Google Remove Smartphone
article thumbnail

Five Ways Teachers Can Use—and Create—Augmented Reality Experiences

Edsurge

They can require students to take photos of objects to demonstrate their understanding of the material, or allow them to access content with an inexpensive VR viewer like Google Cardboard. Some teachers have augmented their field trips and added layers of learning and interaction to the day’s activity. What if you could make your own?

Tablets 145
article thumbnail

Are You Prepared For The Future Of Social Learning?

TeachThought - Learn better.

For the current generation of “digital natives” who start using tablets and smartphones even before they can talk, social learning is not an alternative but an inherent way of life. Learning can then be more engaging and interactive. Content gamification is yet another vital aspect of social learning.

LMS 40