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Gamification Stage Three: The Constraint

techlearning

In a survey, they’ve overwhelming said they are having fun which is awesome because fun is an important part of keeping kids interested in STEAM. Two weeks in and after watching the video and surveying students, I see a lot of room for improvement. Students have loved to see themselves or their friends competing on The Constraint.

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The Free and Online 2014 School Leadership Summit Starts Wednesday! (Full Session List)

The Learning Revolution Has Begun

History Survey Course: Free, Collaborative, and Self-Paced Professional Development - Craig J. Amina Gorie Sindhi SPOTLIGHT - Content Curation as a Context for Teaching and Learning in Science - Eric A. Susan Blakely Secondary Math Teacher Globalizing the High School U.S.

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Learning Revolution - Week's Free Events - Libraries Change Lives - Global Citizens - Great Keynote Recordings - NMC Weekly Top Ten Stories

The Learning Revolution Has Begun

We’ll cover: Technology Donations, Lesson plan library, Grants, Digital wishes fundraising tools, Recycle forward, Teacher only discounts, Free training, BYOD hub. Conversations Classroom 2.0 Do you have current events activities planned for your classroom or library program? .: Sign up here.

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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

You may remember Stanford History Education Group (SHEG) for its groundbreaking and utterly depressing report, Evaluating Information: The Cornerstone of Online Civic Reasoning. In the November 2016 Executive Summary , the researchers shared: When thousands of students respond to dozens of tasks there are endless variations.